DETAILS, FICTION AND GAME LOOP

Details, Fiction and game loop

Remember that your players aren't likely to be checking out your weapon each of the time, Unless of course your game sucks -- they will be hunting around the viewport for targets, or at the crosshair in the middle of the screen; do you want to invest 16MB of VRAM on that way too?The "King's Landing" exterior scenes have been shot at many places in

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